How to be typical (and probably not successful) in SL
Open up a generic club with a lot of particle scripts. Offer camping chairs and freebies. Don't have your club do anything different or original. Maybe host a few events but gradually lose interest and never do anything original with your club again. Let it sit on the sim and drain resources running your 10 gazillion particle scripts.
Open up a casino.
Sell items that almost anyone can make or find at Yadni's junkyard. Like pictures from obvious internet sources. Or shapes.
Shamelessly copy other people.
How to Conquer SL or at least carve out a little niche
Make something, maybe sell it. It doesn't have to be the most original thing ever. Plenty of people make clothes. The key is to dance or stumble along to your own tune. Don't try to make stuff to impress the bloggers. Make something that you want to. And yeah, it's a lot easier to say that than to actually practice it. I know this personally. Sometimes I feel pouty that I didn't get any PXP or other blogger coverage. It's ego. And ya know, some of the stuff that has been covered by bloggers, doesn't sell well. Things that have never been covered sell well. (And this is NOT to knock any of the bloggers who review stuff. I love 'em and I read their blogs slavishly.) Just go your own route and the fame will follow. Just don't expect it overnight.
Build something cool.
Ok, my brain is done with this for now. But there are more (in both categories) out there.